Barlock Games is a name used for a solo teamed game developer. The goal from the start has always been to create unique games that throw original ideas together resulting in a great experience.
Though the development of MANY projects started as early as 2011, the only project that reached the finish line was Malfunction. The development for Malfunction (which at the time was called 'Project Error') started back in 2014. The story's development took 11 months to finally finish. Throughout the years the game has had countless bug fixes and optimization overhauls. Today the game remains in a very stable condition.
Hectic is the remnants of what some would know as 'Malfunction: Outbreak'. Originally the project was meant to explore more of Malfunction's universe when altogether the game felt small, cluttered and pretty much pointless with the name 'Malfunction' attached to it.
This is where Hectic begins. Hectic was originally going to disconnect itself with the Malfunction universe and take Outbreak's levels with a much more vast direction.
That concept was eventually thrown out and became what Hectic is today: An arcade shooter. With the enemies, weapons and mechanics borrowed over from Malfunction Outbreak, This game took all of that and made it something fun and replayable. The game is still supported and receives many content updates.
Currently Barlock Games is working on it's next project: Steel Squash. Which is a top-down 3D shooter featuring simplistic graphics and familiar enemies from previous projects by Barlock Games created almost 8 years ago. This project is a homage to Barlock Games.